[personal profile] itrytobe
last week i decided to explore an Ancient City in Minecraft. the first i found contained half a building, so there wasn't much to explore. the second is enormous (which i think is the normal size for an Ancient City).

i don't love the horror elements of the Deep Dark/Ancient Cities, and i think the Warden is overpowered, which is why i usually just avoid the Deep Dark. this time i did seek it out intentionally and went into it with the expectation of dying a lot.

so, fine, boss-like mob that can track the player much better than other mobs with two powerful attacks that ignore armour. fine. we'll just die a lot. my complaint is the darkness effect, which feels like poor game design to me, or in any case a game design decision that significantly reduces the entertainment value/play quality for me. i'll be staring at an entirely black screen like, yes, i'm having an Enjoyable Gaming Experience.

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taina

February 2026

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